Graphic Subsystems Morphic
You have found the way to Morphic on Graphic Subsystems:
See also:
- Computers: Open Source: Software: GUI (10)
- Computers: Programming: Languages: Language-OS Hybrids (9)
- Computers: Software: Operating Systems: Open Source (16)
Getting Started with Morphic - One screenshot(!) and brief description of how to begin.
Janak on Morphic UI - A few useful tips for once you get going, and a bit of opinion/critique.
A John Maloney page - Tiny, third-party page on one of Morphic's two main inventors who is still working on Morphic.
Prototype-Based Application Construction Using SELF 4.0 - Uses Morphic in the context of its original implementation.
The Self-4.0 User Interface - Manifesting a System-wide Vision of Concreteness, Uniformity, and Flexibility
Sun Labs: Self papers - Where Morphic began, as a prototype-based implementation. Here are html Morphic User Interface papers, as part of the Self, prototype-based, object oriented programming language.
Where is Squeak Headed? - Morphic's home now, as a class-based implementation, in a new, open source, graphics model for Smalltalk, based on the Morphic interface to Self. Much simpler and yet more general than the model used in many other object oriented languages: MVC. Help build the largest human-edited directory on the web.
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