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Graphic Subsystems Morphic

You have found the way to Morphic on Graphic Subsystems:

    See also:
      Getting Started with Morphic Getting Started with Morphic - One screenshot(!) and brief description of how to begin.
      Janak on Morphic UI Janak on Morphic UI - A few useful tips for once you get going, and a bit of opinion/critique.
      A John Maloney page A John Maloney page - Tiny, third-party page on one of Morphic's two main inventors who is still working on Morphic.
      Prototype-Based Application Construction Using SELF 4.0 Prototype-Based Application Construction Using SELF 4.0 - Uses Morphic in the context of its original implementation.
      The Self-4.0 User Interface The Self-4.0 User Interface - Manifesting a System-wide Vision of Concreteness, Uniformity, and Flexibility
      Sun Labs: Self papers Sun Labs: Self papers - Where Morphic began, as a prototype-based implementation. Here are html Morphic User Interface papers, as part of the Self, prototype-based, object oriented programming language.
      Where is Squeak Headed? Where is Squeak Headed? - Morphic's home now, as a class-based implementation, in a new, open source, graphics model for Smalltalk, based on the Morphic interface to Self. Much simpler and yet more general than the model used in many other object oriented languages: MVC.
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